Kansas Coyote Chaos
Long-range steel target shooting β 200 to 1,000+ yards against coyote-shaped silhouettes in Medicine Lodge, Kansas.
Online Payment Links
If you selected cash payment at registration and would like to pay online, use the links below. this does not register you for a match.
Regular Matches
All matches except the October Season Finale
About the Match
The Kansas Coyote Chaos is an exhilarating long-range steel target shooting match that challenges shooters to engage coyote-shaped silhouettes from 200 to 1,000+ yards (sometimes stretching to 1,400+). Hosted by Twin Peaks Rifle Club in Medicine Lodge, Kansas, and run by Kansas Arms Supply, the event emphasizes precision, wind reading, and time management in a relaxed, safety-focused atmosphere.
Competitors choose between two classes: Open (custom or heavier rifles over 14 lbs, including PRS and F-Class setups) or Factory (stock production rifles under 14 lbs). Limited to .30 caliber or smaller with no steel-core ammo, the match welcomes shooters of all skill levels.
Description
"Sick of real game animals outsmarting you in the Kansas fields and thickets? Step up to the Kansas Coyote Chaos, where steel targets stand firm and unforgiving from 200 to 1000+ yards. Lock onto vital areas, layer your score with deliberate hits, and navigate wind shifts like a seasoned tracker. The clock demands respectβdominate these iron beasts for glory or face the quiet sting of defeat."
Who Should Shoot?
This match is extremely beginner-friendly and laid-back. It's the perfect way to test your long-distance shooting skills and meet new people in the sport.
- β’Perfect entry-level event for shooters of all ages
- β’Prone-Style or Bench Shooting Event (NOT a PRS Match)
- β’Open to all levels: PRS, F-Class rig, or factory shooter
- β’Buy-back for $10 (if the wind gets sassy)
- β’Safety first, fun guaranteed
Where & What Does It Cost?
π Trophies for Top 2 shooters in each category + dog tags for distance.
Classes
Open Class
- β’Any rifle, caliber, or configuration (PRS, benchrest, F-Class)
- β’All modified factory rifles safe for AR500 steel targets
- β’Caliber limited to .30 Cal or smaller
- β’No steel-core/penetrator ammo
- β’All rifles over 14 lbs (with scope & bipod) compete here
Factory Class
- β’Factory rifles produced in quantities >3,000 units/year
- β’Caliber limited to .30 Cal or smaller
- β’No steel-core/penetrator ammo
- β’No custom barrels or heavy modifications
- β’Must weigh under 14 lbs (scope & bipod included)
- β’Suppressors NOT counted in weight total
Shooting Format & Scoring
Shooters work through progressive distances in relays, prone or from a bench, with one steel coyote target per stage. Points decrease with each subsequent shot β rewarding first-round hits while allowing recovery.
Shots Allowed per Distance
| Distance | Max Shots | Time Limit |
|---|---|---|
| 200β400 yards | 4 shots | 60 seconds |
| 500β700 yards | 5 shots | 60β90 seconds |
| 800β900 yards | 8 shots | 90 seconds |
| 1000β1100 yards | 8 shots | 120 seconds |
| 1200β1400+ yards | 10 shots | 120 seconds |
Scoring (First Hit Only)
| Distance | Scoring (shot 1st β last) |
|---|---|
| 200β400 yds | 4 β 3 β 2 β 1 pts |
| 500β700 yds | 5 β 4 β 3 β 2 β 1 pts |
| 800β1100 yds | 8 β 7 β 6 β 5 β 4 β 3 β 2 β 1 pts |
| 1200+ yds | 10 β 9 β 8 β 7 β 6 β 5 β 4 β 3 β 2 β 1 pts |
Relay Order
| Relay | 1000-yd Match | 1000+ yd Match |
|---|---|---|
| Relay 1 | 200, 300, & 400 yds | 200, 300, & 400 yds |
| Relay 2 | 500, 600, & 700 yds | 500, 600, & 700 yds |
| Relay 3 | 800 & 900 yds | 800, 900, & 1000 yds |
| Relay 4 (Finale) | 1000 yds | 1100, 1200, & 1300 yds |
| Relay 5 | β | 1400 yds (Final) |
πΈ Buy-back: Miss all shots at a distance? Pay $10 to continue to the next stage.
π« Max rounds: 50 for 1,000-yd matches; 95 for 1,000+ yd matches. Bring extras for buy-backs!
π― Finale relay is timed as a tiebreaker.
Safety Rules & Disqualifications
β Safety Rules
- β’Follow all range protocols
- β’No steel-core ammo (e.g., M855, M80)
- β’Mandatory ear protection
- β’Chamber flags are mandatory at all times
- β’Bolt open and to the rear when not actively shooting
- β’Chronograph open for muzzle velocity verification
β Disqualifications
- β’Unsafe behavior
- β’Disrespectful behavior toward ROs or other shooters
- β’Prohibited ammo or equipment
- β’Flagging anyone with a loaded or unloaded rifle
- β’Firing before being cleared to engage
- β’Failing to make rifle safe (bolt back, chamber flag) before leaving line
- β’Coaching/spotting shooters on the clock (ROs will help as needed)
Season Finale & Championship Rules
π November β Twin Peaks Rifle Club
The Finale is the season championship match, crowning overall season champions in Open and Factory classes.
- β’Must compete in at least 3 regular-season matches to qualify for season championship
- β’The Finale is open to everyone β no minimum matches required to enter
- β’All shooters can compete for day prizes, trophies, and distance dog tags
- β’Finale score counts as DOUBLE points
- β’Season total = Top 3 regular-season scores + (Finale score Γ 2)
- β’Tiebreakers: doubled Finale score, then head-to-head results
Example Season Calculation:
Top 3 scores: 31 + 29 + 28 = 88 pts
Finale: 35 pts Γ 2 = 70 pts
Season Total: 88 + 70 = 158 pts
Contact Information
5190 11th Rd, KS 67146
A DBA of Kansas Arms Supply, LLC